----------------------------------------------------------------------------------------
-- NOTE FOR LOCALIZATION: Class names in all caps should *never* be localized,
--	as they correspond to the second return value from UnitClass()
--	This is also the case for the fake class names for pets -- BEAST, IMP,
--	VOIDWALKER, SUCCUBUS, and FELHUNTER.
----------------------------------------------------------------------------------------

-- Version : French (by Helwaluin)
-- Last Update : 04/17/2006

if ( GetLocale() == "frFR" ) then
	-- é = \195\169 
	-- è = \195\168 
	-- ê = \195\170 

	-- Spell name localization
	DIVINEBLESSING_SPELL_BLESSING_OF_FREEDOM = "B\195\169n\195\169diction de libert\195\169" 
	DIVINEBLESSING_SPELL_BLESSING_OF_KINGS = "B\195\169n\195\169diction des rois" 
	DIVINEBLESSING_SPELL_BLESSING_OF_LIGHT = "B\195\169n\195\169diction de lumi\195\168re" 
	DIVINEBLESSING_SPELL_BLESSING_OF_MIGHT = "B\195\169n\195\169diction de puissance" 
	DIVINEBLESSING_SPELL_BLESSING_OF_PROTECTION = "B\195\169n\195\169diction de protection" 
	DIVINEBLESSING_SPELL_BLESSING_OF_SACRIFICE = "B\195\169n\195\169diction of sacrifice" 
	DIVINEBLESSING_SPELL_BLESSING_OF_SALVATION = "B\195\169n\195\169diction de salut" 
	DIVINEBLESSING_SPELL_BLESSING_OF_SANCTUARY = "B\195\169n\195\169diction du sanctuaire" 
	DIVINEBLESSING_SPELL_BLESSING_OF_WISDOM = "B\195\169n\195\169diction de sagesse" 
	DIVINEBLESSING_SPELL_GBLESSING_OF_KINGS = "B\195\169n\195\169diction des rois sup\195\169rieure" 
	DIVINEBLESSING_SPELL_GBLESSING_OF_LIGHT = "B\195\169n\195\169diction de lumi\195\168re sup\195\169rieure" 
	DIVINEBLESSING_SPELL_GBLESSING_OF_MIGHT = "B\195\169n\195\169diction de puissance sup\195\169rieure" 
	DIVINEBLESSING_SPELL_GBLESSING_OF_SALVATION = "B\195\169n\195\169diction de salut sup\195\169rieure" 
	DIVINEBLESSING_SPELL_GBLESSING_OF_SANCTUARY = "B\195\169n\195\169diction du sanctuaire sup\195\169rieure" 
	DIVINEBLESSING_SPELL_GBLESSING_OF_WISDOM = "B\195\169n\195\169diction de sagesse sup\195\169rieure" 
	DIVINEBLESSING_SPELL_ARCANE_INTELLECT = "Intelligence des arcanes" 
	DIVINEBLESSING_SPELL_ARCANE_BRILLIANCE = "Illumination des arcanes" 
	DIVINEBLESSING_SPELL_AMPLIFY_MAGIC = "Amplification de la magie" 
	DIVINEBLESSING_SPELL_DAMPEN_MAGIC = "Att\195\169nuation de la magie" 
	DIVINEBLESSING_SPELL_POWER_WORD_FORTITUDE = "Mot de pouvoir : Robustesse" 
	DIVINEBLESSING_SPELL_PRAYER_OF_FORTITUDE = "Pri\195\168re de robustesse" 
	DIVINEBLESSING_SPELL_DIVINE_SPIRIT = "Esprit divin" 
	DIVINEBLESSING_SPELL_PRAYER_OF_SPIRIT = "Pri\195\168re " 
	DIVINEBLESSING_SPELL_POWER_WORD_SHIELD = "Mot de pouvoir : Bouclier" 
	DIVINEBLESSING_SPELL_POWER_INFUSION = "Infusion de puissance" 
	DIVINEBLESSING_SPELL_SHADOW_PROTECTION = "Protection contre l'Ombre" 
	DIVINEBLESSING_SPELL_PRAYER_OF_SHADOW_PROTECTION = "Pri\195\168re de protection contre l'Ombre" 
	DIVINEBLESSING_SPELL_RENEW = "R\195\169novation" 
	DIVINEBLESSING_SPELL_ABOLISH_DISEASE = "Abolir maladie" 
	DIVINEBLESSING_SPELL_MARK_OF_THE_WILD = "Marque du fauve" 
	DIVINEBLESSING_SPELL_GIFT_OF_THE_WILD = "Don du fauve" 
	DIVINEBLESSING_SPELL_THORNS = "Epines" 
	DIVINEBLESSING_SPELL_REJUVENATION = "R\195\169cup\195\169ration" 
	DIVINEBLESSING_SPELL_REGROWTH = "R\195\169tablissement" 
	DIVINEBLESSING_SPELL_ABOLISH_POISON = "Abolir le poison" 
	DIVINEBLESSING_SPELL_DETECT_LESSER_INVIS = "D\195\169tection de l'invisibilit\195\169 inf\195\169rieure" 
	DIVINEBLESSING_SPELL_DETECT_INVIS = "D\195\169tection de l'invisibilit\195\169" 
	DIVINEBLESSING_SPELL_DETECT_GREATER_INVIS = "D\195\169tection de l'invisibilit\195\169 supD\195\169tection de l'invisibilit\195\169rieure" 
	DIVINEBLESSING_SPELL_UNENDING_BREATH = "Respiration interminable" 

	-- Message localization
	DIVINEBLESSING_CLASS_NAMES_PLURAL = 
		{ 
			["DRUID"] = "Druide", 
			["HUNTER"] = "Chasseur", 
			["MAGE"] = "Mage", 
			["PALADIN"] = "Paladin", 
			["PRIEST"] = "Pr\195\170tre", 
			["ROGUE"] = "Voleur", 
			["SHAMAN"] = "Shaman", 
			["WARLOCK"] = "D\195\169moniste", 
			["WARRIOR"] = "Guerriers", 
			["BEAST"] = "B\195\170tes", 
			["IMP"] = "Diablotin", 
			["VOIDWALKER"] = "Marcheur", 
			["SUCCUBUS"] = "Succube", 
			["FELHUNTER"] = "Chasseur", 
		} 

	-- SYSMSG values to watch for casting failure
	DIVINEBLESSING_SPELLFAIL_NOTENOUGHMANA = "Pas assez de mana" 
	DIVINEBLESSING_SPELLFAIL_INVALIDTARGET = "Cible invalide" 
	DIVINEBLESSING_SPELLFAIL_LINEOFSIGHT = "Cible hors du champs de vision" 
	DIVINEBLESSING_SPELLFAIL_OUTOFRANGE = "Hors de port\195\169." 

	-- Dialog localization
	DIVINEBLESSING_DIALOG_CLASS_BUTTON_LABELS = 
		{ 
			["DRUID"] = "Druide", 
			["HUNTER"] = "Chasseur", 
			["MAGE"] = "Mage", 
			["PALADIN"] = "Paladin", 
			["PRIEST"] = "Pr\195\170tre", 
			["ROGUE"] = "Voleur", 
			["SHAMAN"] = "Shaman", 
			["WARLOCK"] = "D\195\169moniste", 
			["WARRIOR"] = "Guerrier", 
			["IMP"] = "Diablotin", 
			["VOIDWALKER"] = "Marcheur", 
			["SUCCUBUS"] = "Succube", 
			["FELHUNTER"] = "Chasseur", 
			["BEAST"] = "B\195\170te", 
			["ALL"] = "Attribue a Tous", 
		} 

end